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Tiddle Jr
Galvanized Inc.
86
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Posted - 2015.03.28 09:29:27 -
[1] - Quote
Nothing specific, but would like to listen your thoughts aboutbits amazingness.
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Tiddle Jr
Galvanized Inc.
86
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Posted - 2015.03.29 10:03:35 -
[2] - Quote
It's no proble, i could talk to myself if noone wants.
I see a huge pitential for this ship. Amazing hybrids platform with well balanced bonuses.
Simply amazing and gourges bonuses for dual! Tanking ability armor and! hull resists. Plus my always welcome armor reapair bonus. I'm thinking how much i could squize of that with deadspace mods. |

Tiddle Jr
Galvanized Inc.
88
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Posted - 2015.03.30 22:13:14 -
[3] - Quote
Reina Xyaer wrote:Death to all T3s.
Svipul is dumb OP
Confessor is probably OP too, I've never looked at it.
CCP STOP adding stupid gimmick content and fix/update/balance your game please.
Exactly, these ships way too powerfull and provide amazing abilities in certain areas not everywhere. |

Tiddle Jr
Galvanized Inc.
97
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Posted - 2015.04.06 00:02:34 -
[4] - Quote
Ginger Barbarella wrote:Ria Nieyli wrote:The Hecate's defensive mode is way out of line when compared to the other T3 Dessies. That thing is going to be a load of fun. I guess I should train into it or something. You know the entire line, whether released or not, is going to get nerfed into the stone age soon, yeah?
Sounds pessimistic so you are one of those who won't fly them huh |

Tiddle Jr
Galvanized Inc.
110
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Posted - 2015.04.11 02:45:49 -
[5] - Quote
Kuekuatsheu wrote:I just saw the Fanfest presentation about the Hecate and Jackdaw and I'd like to chip in my two cents of the Hecate bonuses, for those who are less in the loop I'll list them for you:
Gallente Tactical Destroyer Bonuses Per Level: 5% bonus to Small Hybrid Turret rate of fire 7.5% bonus to Small Hybrid Turret tracking speed 5% reduction in heat damage generated by modules
Role Bonus: 95% reduction in Scan Probe Launcher CPU requirements
Defense Mode: 33.3% bonus to all armor and hull resistances while Defense Mode is active 33.3% bonus to armor repairer effectiveness while Defense Mode is active
Propulsion Mode: 66.6% bonus to MWD speed boost and reduction in MWD capacitor use while Propulsion Mode is active 33.3% bonus to ship inertia modifier while Propulsion Mode is active
Sharpshooter Mode: 66.6% bonus to Small Hybrid Turret optimal range while Sharpshooter Mode is active 100% bonus to sensor strength, scan resolution and targeting range while Sharpshooter Mode is active
Slot Layout: 7H, 4M, 4L, 6 turrets
The way I see it, this ship has 1 obvious flaw, that is Capacitor Usage.
This ship being a hybrid ship needs capacitor to fire, capacitor for it's armor repairer, capacitor for it's MWD (which even with the Propulsion Mode bonus still uses nearly twice as much capacitor per cycle as an Afterburner), then there is the propulsion jamming modules and the obvious need for an explosive armor hardener since all Gallente ships have terrible Explosive resistances.
In the following fit: 6x Light Neuton Blaster II with Void S
1x 1MN Microwarpdrive II 1x Warp Scrambler II 1x Stasis Webifier II 1x Small Capacitor Booster II
1x Small Armor Repairer II 1x Armor Explosive Hardener II 1x Damage Control II 1x Energised Adaptive Nano Membrane II
This ship would use: 4.21GJ/sec for its 6 Guns 1.25GJ/sec for its MWD 1.7GJ/sec for its Propulsion Jamming Modules 8.89GJ/sec for its Armor Repairer 1.5GJ/sec for it's Armor Hardener
That's 17.55GJ/sec, more than most PvP Cruisers.
With all these modules running at once even using cap booster 200 charges and using either Semiconductor Memory Cell or Capacitor Control Circuits in all of it's Rig Slots, the Hecate still wouldn't be capacitor stable.
I'd like to propose two changes to this ship to address these ends:
Firstly changing the 5% bonus to Small Hybrid Turret rate of fire per level to 5% bonus to Small Hybrid Turret damage per level. That way the damage would increase without increasing the capacitor usage.
Secondly reducing the number of Hi Slots to 6 and turret hard points to 5. To compensate for the loss of a turret hardpoint give the ship 15mbit/sec drone bandwidth and a 50m3 drone bay. Three Hobgoblin II with Max skills would provide the Hecate 59.4 dps. One Small Neuton Blaster II with Void S and Max skills including the Hecate's bonuses provides 53.3 dps. An acceptable trade.
With this the Hecate would have reduced the Capacitor need for it's Guns from 4.21GJ/sec to a much more reasonable 2.80GJ/sec, that means the ship can be Cap Stable with the Active Buffering fit, has comparable DPS and will be able to use drones which will please the die hard Gallente.
Also, and you can thank me later for pointing this out, the Hecate won't turn into a up-armored Catalyst with three Magnetic Field Stabilizers and a Damage Control that has no issues using a Microwarpdrive constantly due to the massively reduced capacitor cost and signature radius.
When this thing is released i'm inviting you for a match of 5 rounds so we could try and see how bad is it.
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Tiddle Jr
Galvanized Inc.
260
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Posted - 2015.06.23 10:38:20 -
[6] - Quote
Ortilus Orsides wrote:Enjoy the OPnes of this ship while you can, cause it's gonna get gutted like a fish come the next patch right after it's release.
luckly and historicaly all gal's ships became forgotten by devs (even Ishtar's *cough*cough* ... case) as soon as they release them. so, Iroq and Myself got a high chances of having this ship without changes for years... |

Tiddle Jr
Galvanized Inc.
265
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Posted - 2015.06.25 07:33:44 -
[7] - Quote
Having 4meds and 4lows would make you to think harder than usual especially with such unusual bonuses. |

Tiddle Jr
Galvanized Inc.
290
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Posted - 2015.07.02 08:20:53 -
[8] - Quote
Odithia wrote:Belthazor4011 wrote:Daniela Doran wrote:Stuff
Nah it needs a weakness, these ships are good enough. A weakness is needed and this ones weakness is clear to spot. Still going to marry it and have its babies though  Agreed, otherwise it will be like 10mn svipul all over again.
It's dps gonna reach level of ENI or Brutix which is madness. |
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